Game consoles and home computers have various methods that to store and reload previously saved data. It an essential part of computer science and in video games. Over the years the methods to do this have varied greatly. from early on use of cassette tape to more modern flash memory saving, this episode discusses the various methods that games are saved. Please enjoy.
Sources used in this Episode:
http://micro-64.com/database/gamesave.shtml
https://c64sets.com/details_db.html?id=5717
Timestamps:
00:00 - The Early Days
02:32 - Famicom Disk System
03:29 - SRAM 
05:08 - Super NES and the PC Engine
06:44 - The N64 was complicated
09:10 - CD Consoles
13:18 - Outro
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#GameSaves
Did you miss our previous article... 
https://gamingvideos.club/vintage-gaming/project-retro-games-10-games-you-have-to-see