Why was the Sony PlayStation 2 so hard to develop games for ? | MVG

Why was the Sony PlayStation 2 so hard to develop games for ? | MVG

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A closer look at the PlayStation 2 architecture and the Emotion Engine (EE). Developers initially struggled with the hardware yet the PlayStation PS2 is still the most successful console in history with over 3000 games developed on the platform.

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Sources/Credits:

http://vazgames.com/retro/PS2.htm
https://www.yumpu.com/en/document/read/19193969/introducing-psx-scene
https://arstechnica.com/features/2000/04/ps2vspc/5/
https://archive.arstechnica.com/reviews/1q00/playstation2/m-ee-2.html
https://www.pcmag.com/news/20-years-ago-the-ps2-launched-with-terrible-games-but-still-won-the-generation
https://web.archive.org/web/20000831071602/http://www.msnbc.com/news/397313.asp?cp1=1
https://www.cnn.com/2000/TECH/computing/02/01/emotion.engine.idg/index.html
https://web.archive.org/web/20121101003307/http://arstechnica.com/features/2000/04/ps2vspc/5
https://web.archive.org/web/20060911110828/http://docencia.ac.upc.edu/ETSETB/SEGPAR/microprocessors/emotionengine%20(mpr).pdf
https://www.copetti.org/writings/consoles/playstation-2/
https://www.yumpu.com/en/document/read/19193969/introducing-psx-scene
https://www.nintendoworldreport.com/editorial/516/gamecubes-memory-advantage
https://forums.pcsx2.net/Thread-blog-PS2-s-Programmable-DMA
https://www.vg247.com/2010/01/31/kitase-ffxiii-ps2-development-cost-us-a-year-and-a-half/
https://www.retroreversing.com/ps2

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#PS2 #PlayStation2 #EmotionEngine